gyula muskovics

The Compass
by Hollow

2023

Cross-reality intervention

The Compass is a cross-reality game where you can get a behind-the-scenes look at Aura, an immersive theater piece by Hollow (Viktor Szeri, Tamás Páll, and Gyula Muskovics), in which we examine the relationship between art and reality and the world-making power of imagination.

By entering the game through the link below, you will encounter three virtual portals, assembled from digital and physical objects, characters, and documents drawn from different iterations of Aura and from the journey that led us to this imaginary place.

Throughout Aura, our mission was to gain a deeper understanding of our own group. We shaped our journey toward this place—which we would eventually build together—as a multi-month game, with the ultimate goal of uniting as a collective body.

We tried to function as a single entity, experimenting with ancient and modern techniques of decision-making, journaling, divination, and somatic practices to guide us along the way.

During the journey, we developed three subplots, each representing one of the three worlds we had to pass through before reaching our final destination: the world/artwork called Aura. The Compass offers a glimpse into these otherwise invisible places.

ENTER THE GAME

*Please note that The Compass works best on smartphones that support modern Augmented Reality (ARKit & ARCore)

*The Compass was commissioned in 2023 by ifa Berlin as part of the digital art project Are You For Real? and is featured in the project’s physical iterations across South America in 2025–2026 at institutions, including Museo De Artes Decorativas in Montevideo and Museo Emilio Caraffa in Cordóba.